Plague Doctor talents
28 talents for the Plague Doctor class tree.
Class trees have their own pool: one point per level from 5, kept per class and active only while you are that class.
| Tier | Talent | Ranks | Effect |
|---|---|---|---|
| 1 | Beak Lenses | 5 | Your attacks have 1 percentage point more chance to hit per rank. |
| 1 | Plague Mask | 3 | Take 1% less damage per rank. |
| 1 | Virulence | 10 | Your poison deals 3% more per rank. |
| 1 | Toxin Chambers | 5 | +2% damage with guns per rank. |
| 1 | Lingering Miasma | 2 | Contagion’s poison lasts 1 more turn per rank. Costs 3 points per rank. |
| 1 | Outbreak | 1 | When a poisoned enemy falls in a group fight, raid or pack, its stacks pass to another enemy. Costs 5 points. |
| 1 | Field Surgeon | 5 | Healing items restore 6% more per rank. |
| 1 | Remedy | 5 | Healing items restore a further 4% per rank. |
| 2 | Tainted Rounds | 5 | +2 percentage points Plague Rounds chance per rank. |
| 2 | Oilskin Coat | 3 | Take 3% less fire damage per rank. |
| 2 | Weakening Agent | 5 | Poisoned enemies deal 0.6% less damage to you per rank for each stack on them. |
| 2 | Neurotoxin | 5 | Poisoned enemies have 1 percentage point less chance to hit you per rank. |
| 2 | Airborne | 5 | +1.5 percentage points Plague Rounds chance in raids and group fights per rank. |
| 2 | Quarantine | 5 | Poisoned enemies deal 2% less damage per rank to you and your allies. |
| 2 | Antidote | 5 | Take 5% less poison and bleed damage per rank. |
| 2 | Plague Hunter | 5 | +3% damage against monsters per rank. |
| 3 | Pandemic (twist) | 1 | Poison stacks up to 4 times, and Contagion applies all 4. Ability twist: costs 5 points; only your main path’s twist can be learned. |
| 3 | Plague Cloud (twist) | 1 | Contagion leaves a cloud: its poison lasts 2 turns longer, and each poison tick of yours adds a stack (up to your cap). Ability twist: costs 5 points; only your main path’s twist can be learned. |
| 3 | Vaccine Flask (twist) | 1 | Contagion also doses you: it clears your bleeds, burns and poison and heals you 12% of your maximum health on your next turn (no heal in world-boss hunts). Ability twist: costs 5 points; only your main path’s twist can be learned. |
| 4 | Festering | 1 | Your poison lasts 1 turn longer. Costs 5 points. |
| 4 | Carrier | 4 | In group fights, raids and packs, a 3% chance per rank on each of your poison ticks to give a stack to another enemy. |
| 4 | Thick Oilskin | 5 | Take 1.5% less damage per rank. |
| 4 | Miasma Hide | 5 | Take 2% less damage from monsters and world bosses per rank. |
| 4 | Chemist’s Shortcut | 3 | Chemist recipes cost 4% less Drive per rank. |
| 4 | Bitter Tonic | 2 | Heal 1% of your maximum health per rank for each poison tick you deal (not in world-boss hunts). |
| 5 | Necrosis (capstone) | 1 | Your poison deals double damage to targets below 30% health. Capstone: costs 5 points; only your main path’s capstone can be learned. |
| 5 | Black Death (capstone) | 1 | Poisoned enemies take 8% more damage from your attacks. Capstone: costs 5 points; only your main path’s capstone can be learned. |
| 5 | Panacea (capstone) | 1 | Once per fight, a blow that drops you below 30% health is followed by a free draught that heals 10% of your maximum health (not in world-boss hunts). Capstone: costs 5 points; only your main path’s capstone can be learned. |
In the game: Talents