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Angel talents

28 talents for the Angel class tree.

Class trees have their own pool: one point per level from 5, kept per class and active only while you are that class.

TierTalentRanksEffect
1Sanctified3Take 3% less spell damage per rank.
1True Sight5Your attacks have 1 percentage point more chance to hit per rank.
1Hunter of Darkness5+3% damage per rank against Werewolves, Dragonkin and Vampires.
1Holy Precision5+5% critical hit damage per rank.
1Aegis of Light5Take 2% less damage per rank.
1Guardian Wings5In group fights and raids, a 4% chance per rank to halve a blow on an ally below 30% health.
1Light’s Purge5+3% damage against monsters, raid enemies and world bosses per rank.
1Holy Armor5Take 2% less damage from monsters and world bosses per rank.
2Divine Wrath5Smite deals a further 6% of your hardest-hitting weapon per rank.
2Wings3Attacks against you have 1 percentage point less chance to hit per rank.
2Find the Gap5Against players, armor covers 3 points less per rank.
2Verdict5+4% damage per rank against a target that used its class ability since its last attack.
2Halo of Light5In group fights and raids, enemies have 1 percentage point less chance per rank to hit your allies.
2Rallying Light5When you Smite, your allies deal 3% more damage per rank for 2 turns.
2Unwavering5Telegraphed boss attacks (raid barrages, Fire Breath, Earthshaker) deal 4% less to you per rank.
2Wrath of Heaven5Smite deals 4% more per rank against monsters.
3Judgement Bolt (twist)1Smite rolls where it lands like a normal attack, so it can strike the head for a critical. It still never misses. Ability twist: costs 5 points; only your main path’s twist can be learned.
3Chain Lightning (twist)1In group fights, raids and packs, Smite arcs to every other enemy for 40% less. Ability twist: costs 5 points; only your main path’s twist can be learned.
3Pillar of Light (twist)1Smite strikes, then the pillar strikes the same target again for half damage. It still never crits. Ability twist: costs 5 points; only your main path’s twist can be learned.
4Light’s Edge5+2% damage with all weapons per rank.
4Steady Gaze5After you Smite, your next 2 attacks have 2 percentage points more chance to hit per rank.
4Dazzle5A target hit by Smite has 3 percentage points less chance to hit per rank for 2 turns.
4Second Wing5Attacks against you have 1 percentage point less chance to hit per rank.
4Long Watch5In fights past your 10th attack, +2% damage per rank.
4Light Restores5Each Smite heals you 4% of the damage it deals per rank (not in world-boss hunts).
5Divine Sentence (capstone)1A target hit by Smite takes 10% more damage from your attacks for 3 turns. Capstone: costs 5 points; only your main path’s capstone can be learned.
5Shelter of Wings (capstone)1Once per fight in group fights and raids, a blow that would knock out an ally is stopped. Capstone: costs 5 points; only your main path’s capstone can be learned.
5Avenging Angel (capstone)1While you are below 30% health, Smite deals double damage. Capstone: costs 5 points; only your main path’s capstone can be learned.

In the game: Talents

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