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Gunslinger talents

28 talents for the Gunslinger class tree.

Class trees have their own pool: one point per level from 5, kept per class and active only while you are that class.

TierTalentRanksEffect
1Eagle Eye5Your attacks have 1 percentage point more chance to hit per rank.
1Lightning Draw5+1 percentage point Quick Draw chance per rank.
1Gunsmith10+2% damage with guns per rank.
1Dead Eye5+5% critical hit damage per rank.
1Suppressing Fire5Enemies you hit with a gun have 1.5 percentage points less chance to hit per rank on their next attack.
1Covering Fire5In group fights and raids, your allies take 1% less damage per rank.
1Monster Hunter5+3% damage per rank against Vampires, Werewolves, monsters, raid enemies and world bosses.
1Tracker5Monsters have 1 percentage point less chance to hit you per rank.
2Hair Trigger3Fan the Hammer shots each deal a further 2% of your gun’s damage per rank.
2Duster Coat3Take 1% less damage per rank.
2High Noon5Your first attack in each fight deals 6% more and gets 1 percentage point more chance to hit per rank.
2Quick Hands5Your extra strikes (Quick Draw, Akimbo and the like) deal 6% more per rank.
2Ricochet5In group fights, raids and packs, a 3% chance per rank that a gun hit bounces to a second enemy for 40%.
2Bandolier5Fan the Hammer shots deal a further 2% per rank.
2Hunter’s Coat5Take 2% less damage from monsters and world bosses per rank.
2Wear Them Down5Each of your hits on a monster makes it deal 1% less damage per rank, up to 5 stacks.
3Deadeye Shot (twist)1Fan the Hammer becomes one aimed shot: 150% of your gun to the head, with 20 percentage points more chance to hit. Ability twist: costs 5 points; only your main path’s twist can be learned.
3Fan the Crowd (twist)1In group fights, raids and packs, Fan the Hammer spreads its shots over every standing enemy (your target first) and fires one extra shot. Ability twist: costs 5 points; only your main path’s twist can be learned.
3Silver Storm (twist)1Against monsters and bosses, Fan the Hammer’s shots cannot miss but deal 20% less each. Ability twist: costs 5 points; only your main path’s twist can be learned.
4Hip Shot5Attacks against you have 1 percentage point less chance to hit per rank.
4Saddle Leather5Take 1.5% less damage per rank.
4Smoke Bomb1Once per fight, when a blow drops you below 40% health, attacks against you have 20 percentage points less chance to hit until your next attack. Costs 5 points.
4Long Rifle5In fights past your 10th attack, +2% damage per rank.
4Blessed Bullets3Take 3% less spell damage per rank.
4Ash-Wood Stakes2Throwing weapons deal 15% more per rank.
5Last Man Standing (capstone)1Below 25% health, your gun attacks cannot miss. Capstone: costs 5 points; only your main path’s capstone can be learned.
5Seventh Round (capstone)1Fan the Hammer fires one more shot. Capstone: costs 5 points; only your main path’s capstone can be learned.
5The Last Hunter (capstone)1Your first Fan the Hammer against a boss in each fight deals double damage. Capstone: costs 5 points; only your main path’s capstone can be learned.

In the game: Talents

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