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The world boss

A giant the whole city fights at once, once every six hours, from level 5.

Once in every six-hour window a world boss lands for an hour, Ignaroth the World-Burner or Gravenroot the Walking Forest in turn. A banner appears on every page and global chat announces it. Fight it at the top of the Raids page.

Every hunter fights on their own clock with their real health and gear, and the boss answers every move. Watch for its warnings: Guard when Ignaroth draws breath or Gravenroot raises its arms, and hit Gravenroot when it sinks its roots, or it heals. No healing during the hunt: no healing items, Arena duels, raids or starting street fights until you leave it. A hunter knocked out goes to hospital and is out of that hunt, unless a Cleric’s Last Breath revives them (once per hunt per Cleric).

Every hunter who joins makes it stronger: a lone hunter cannot win, so bring friends. When it falls, everyone who dealt damage is paid cash and XP by level, the top three get a quarter more, and each has a chance of a crate or the boss’s own loot.

In the game: Raids

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