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Crates and enchanted gear

Open crates for enchanted weapons, armor and off-hands with a special perk.

Crates come only from syndicate wars, world bosses and day 7 of the daily check-in, each of a random type: Primary, Secondary, Melee, Armor or Off-hand (Melee most often, Armor least). Open one in your Inventory for an enchanted item of that kind: Rare 75%, Epic 20%, Legendary 5%. Unopened crates sell on the item market, so you can trade for the kind you want.

An enchanted item keeps its base stats and gains a special perk. Shields can roll Bulwark (more block chance), Spiked Rim (blocks hurt the attacker) or Aegis (blocks stop bleeds and burns); spellbooks can roll Arcane Echo (a second magic strike), Soul Siphon (heal from magic damage) or Overcharge (bigger magic criticals). Weapons can also roll Executioner or Armor Piercing, and armor can roll Thorns.

The Crown War Chest, for the syndicate holding Rank 1, rolls any kind of gear from the better half at higher odds.

In the game: Inventory

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