Syndicates
Player crews with ranks, chat, talents, a bank and armory, and four-player Syndicate Crimes.
Join an open syndicate instantly, apply to one that reviews members, or found your own for $1,000.
Ranks are Member, Veteran, Officer and Leadership. Members share a syndicate chat, and 1% of every member’s XP grows the syndicate talent tree. The leader spends its points on bonuses for every member: combat stats, shorter hospital stays, crime XP, cash and success chance, gym gains, character and profession XP, and War Doctrine and Shield Wall, which add damage and cut damage taken in street fights against other syndicates.
The syndicate bank and armory let members deposit cash and lend weapons and armor. Syndicate Crimes are planned four-player operations with roles and shared payouts; Leadership assigns members to the roles.
Weekly wars, skirmishes, districts and the headquarters have their own guide articles: Syndicate wars and territory, and Syndicate headquarters.
In the game: Syndicates