Crimes, jail and bail
Spend Courage on multi-stage jobs for cash and XP. Failing can land you in jail.
A crime is a short job of two stages: the work and the getaway (master tests are the work and the inner vault). For each stage you choose an approach: plain, careful, greedy, a stat, a tool or supply, a bribe, a minigame and more. Each approach shows its chance for that stage, its chance of finishing the whole job, and exactly what it adds or costs.
Each crime has its own mastery up to level 100 that slowly improves its success chance. Mastering a whole category grants +10 maximum Courage.
A failed crime can send you to jail for up to two hours, depending on the tier. Wait it out, pay bail, or ask a friend to break you out.
In the game: Crimes