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Core numbers

Levels, regeneration, gym gains and combat rules at a glance.

Levels stop at 100. Stamina regenerates 5 every 15 minutes, Courage and Drive 1 every 5 minutes and 5 minutes, and Health 10% of maximum every 5 minutes. Members regenerate 50% faster and have 150 maximum Stamina.

Gym gain = Stamina spent × (current stat × 0.0001 + 0.025).

Combat: Agility and Cunning decide hits and dodges; Brawn and Endurance decide damage. Brawn above 1,000 only counts against a weaker defender. After 20 rounds a fight is a stalemate (the defender wins, nobody is hospitalized). Fleeing works 25% of the time.

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