Crimes: Smuggling
7 smuggling crimes, from level 1 to the master test.
Each crime costs Courage and runs as a short job of three stages (four for the master test); the listed chance is the plain approach’s overall success. Category mastery (level 100) raises maximum Courage by 10. Failing can mean jail, capped at two hours; bail is 90% of the base maximum reward.
A successful crime has a 40% chance to also drop one of the listed items. Crimes that need a tool pay 25% more.
| Crime | Level | Courage | Base chance | Cash | XP | Possible drops |
|---|---|---|---|---|---|---|
| Dockside delivery (Mermaid Wharf) | 1 | 5 | 75% | $280–$720 | 24 | Hidden-Pocket Backpack, Hot Meal, Protein Bar, Stamina Drink |
| Back-alley parcel (Old Town) | 8 | 5 | 73% | $350–$800 | 40 | Hidden-Pocket Backpack, Strong Coffee |
| Midnight cargo (Goblin Tunnels) | 20 | 9 | 55% | $1,000–$2,400 | 44 | Plate Carrier, Assault Rifle, Hidden-Pocket Backpack, First-Aid Kit, Bulletproof Vest, Pump Shotgun, Tactical Helmet |
| Caravan handoff (Caravanserai) | 30 | 8 | 62% | $950–$1,900 | 52 | Armored Bomber, Stamina Drink |
| Smugglers’ crossing (Siren Straits) | 50 | 11 | 50% | $1,900–$3,800 | 64 | Tactical Helmet, Tactical Carbine |
| Forbidden cargo (Customs Citadel) | 75 | 14 | 38% | $3,400–$6,700 | 76 | Heavy Plated Vest, Assault Rifle |
| The phantom caravan (Sky docks) | 100 | 28 | 25% | $85,000–$175,000 | 500 | Tactical Carbine, Bulletproof Vest, Heavy Plated Vest |
In the game: Crimes