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Crimes: Burglary

7 burglary crimes, from level 1 to the master test.

Each crime costs Courage and runs as a short job of three stages (four for the master test); the listed chance is the plain approach’s overall success. Category mastery (level 100) raises maximum Courage by 10. Failing can mean jail, capped at two hours; bail is 90% of the base maximum reward.

A successful crime has a 40% chance to also drop one of the listed items. Crimes that need a tool pay 25% more.

CrimeLevelCourageBase chanceCashXPPossible drops
Moonlit entry (Noble Heights)1670%$400–$85028Lockpick Set, Reinforced Jacket, Protein Bar, Steel Crowbar, Armored Bomber, Headphones
Barn raid (Farmsteads)8672%$420–$95044Mechanic Toolkit, Steel Crowbar
Guild warehouse sweep (Artificers’ Quarter)15860%$700–$1,50038Ballistic Vest, 9mm Sidearm, Lockpick Set, First-Aid Kit, Lightweight Vest, Heavy Revolver, Balaclava
Guildhall offices (Merchants’ Row)30861%$850–$1,70052Modified Laptop, Coded Ledger
Tower-top entry (Wizards’ Spires)501050%$1,600–$3,30060Armored Biker Jacket, Heavy Revolver
Duke’s collection (Ducal Estate)751439%$3,300–$6,20076Princess Tiara, Plate Carrier
The impenetrable keep (Fortified keep)1002425%$65,000–$135,000500Bulletproof Vest, Heavy Plated Vest, Princess Dress

In the game: Crimes

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