Crimes: Swindles
7 swindles crimes, from level 1 to the master test.
Each crime costs Courage and runs as a short job of three stages (four for the master test); the listed chance is the plain approach’s overall success. Category mastery (level 100) raises maximum Courage by 10. Failing can mean jail, capped at two hours; bail is 90% of the base maximum reward.
A successful crime has a 40% chance to also drop one of the listed items. Crimes that need a tool pay 25% more.
| Crime | Level | Courage | Base chance | Cash | XP | Possible drops |
|---|---|---|---|---|---|---|
| Snake-oil stall (Market Square) | 1 | 4 | 80% | $160–$420 | 18 | Burner Phone, Strong Coffee, Dark Chocolate, Coded Ledger |
| Rigged raffle (Market Square) | 8 | 4 | 77% | $200–$550 | 36 | Burner Phone |
| The long con (Guild Exchange) | 20 | 7 | 60% | $800–$1,700 | 35 | Coded Ledger, Lucky Coin, Focus Tea, Burner Phone |
| Ledger switch (Merchants’ Row) | 30 | 7 | 64% | $700–$1,500 | 48 | Coded Ledger, Precision Printer |
| Alchemy investment (Guild Exchange) | 50 | 10 | 52% | $1,600–$3,200 | 60 | Lucky Coin, Dark Sunglasses |
| Noble swindle (Gentry Club) | 75 | 13 | 40% | $2,900–$5,900 | 72 | Princess Tiara |
| The billion-crown bluff (Guild of Investors) | 100 | 25 | 25% | $75,000–$150,000 | 500 | Lucky Coin, Princess Tiara, Tactical Carbine |
In the game: Crimes